# This is the source file for the Monster Type Compiler
# Below are a couple example creatures.  Each field is # enumerated for the
# first creature on the list, while following creatures # are simply given
# in source form.
#
# Name (spaces are allowed, but discouraged)
# ST IQ WI DX CN CH CO LK AC
# Following are first % chance to avoid damage from, then %damage modifier, for each element.
# if the % damage modifier is negative, then the amount of damage is reduced by that percentage.
# If the % damage modifier is positive, then the amount of damage is increased by that percentage.
# The elements are in the order FIRE, EARTH, AIR, WATER10 0 10 0 10 0 10 0
# five numbers, the first is the number of attacks per round,
# the second is the number of d4 of 'back-damage', or damage done back to an attacker
# The third is the 'monster type', from the following list (use the NUMBER!):
# Normal - - - - - -  1 (default if none defined - same as Human-like)
# Water Creature - -  2
# Boss - - - - - - -  4
# Human-like - - - - 16
# Large Human-like - 17
# Large Non-Human  - 18
# Mage-like  - - - - 19
# Senrats  - - - - - 20
# Undead - - - - - - 21
# The fourth is the monster 'level', equivelant to a PC level - that is, one-on-one, what level PC
# should be able to defeat a single one of whatever it is?
# The fifth is optional, and represents gender.  This can be '0' for neutral (the default), '1' for female, or '2' for male.
# MaxHP HPVariance
# MaxHP is the maximum HP value allowed for this # creature
# HPVariance is the maximum amount by which MaxHP may be # reduced (random up to this value)
# MaxSP SPVariance (similar to above, for Spell Points)
# MaxXP XPVariance (similar to above, for Experience # Points)
# MaxGP GPVariance (similar to above, for Gold Pieces)
# path/filename for graphical representation (i.e. # picture) of this monster
# Number of skills, followed by number of spells, followed (optionally) by the number of item entries
# Below is one entry for each skill/spell counted above. # In this example, only one skill.
# This entry is the hex number (lower case hex # characters) representing the ActionID of the
# skill/spell.
#
Testor
Testors
22 12 10 15 25 15 4 18 -10
50 -50 25 -50 10 0 0 +50
5 10 4 35
2000 0
0 0
50000 0
0 0
kssantqueen
2 0 1
0x00162010
0x0016201a
Plate_of_Chitin 1000
#
#
Red Dragon
Red Dragons
30 17 18 18 30 10 10 18 1
20 -20 10 -10 10 -10 10 -10
2 0 18 38
1200 400
300 150
24000 4000
4400 800
Red_Dragon
4 0 1
0x000e0001 1
0x00162000 4
0x00062001 3
0x00162002 2
random 150 1d1+0
#
#
Aldorik
Aldoriks
12 17 20 13 14 13 13 18 4
30 -5 10 0 30 0 10 0
1 0 16 20 2
194 54
294 90
16000 8000
1800 400
Aldorik
1 4 2
0x000e0001 1
0x000f0002 3
0x000b0004 5
0x000f0008 4
0x0009001b 2
random 150 1d2+0
PyroWand 1000
#
#
Beholder
Beholders
18 17 18 14 16 5 5 18 0
10 0 10 0 10 0 10 0
1 0 18 35 0
1600 800
800 400
24000 4000
800 400
Beholder
1 3 1
0x000e0001 1
0x000f000e 3
0x000f0143 4
0x000f0002 2
random 200 1d2+0
#
#
Argo
Argos
20 17 29 18 18 5 5 19 -2
10 0 10 0 10 0 10 0
1 0 18 40 2
2400 800
1200 600
36000 4000
2400 800
Abeholder
2 3 1
0x000e0001 1
0x000f000e 8
0x000f0146 9
0x00062001 4
0x000f0002 7
random 400 1d3+0
#
#
Black Claw Warlock
Black Claw Warlocks
13 17 18 15 14 12 13 18 2
30 -5 10 0 30 0 10 0
1 0 19 20 2
144 48
144 48
24000 3200
2400 800
BlackClaw_Warlock
1 8 2
0x000e0001 1
0x00090017 2
0x001f0011 5
0x00090033 7
0x000b0029 3
0x00090034 9
0x000b0014 4
0x000f000e 8
0x001f000b 6
random 100 1d2+0
Mage's_Ring 50
#
#
Giant Spider
Giant Spiders
15 10 4 17 17 4 4 14 8
5 0 10 0 5 0 10 0
1 0 18 4 0
48 24
0 0
800 160
0 0
Giant_Spider
2 0 1
0x000e0001 1
0x00062003 2
random 200 1d2+2
#
#
Brideck
Bridecks
19 12 12 15 18 10 10 15 3
1 10 25 -25 10 0 10 0
2 0 17 5 0
60 12
0 0
1600 400
40 16
Brideck
2 0 1
0x000e0001 1
0x001603ee 2
random 150 1d2+0
#
#
Brideck Magi
Brideck Magi
18 16 17 15 17 10 10 15 3
1 10 40 -30 10 0 10 0
1 0 19 6 0
72 16
72 16
3200 800
800 260
Brideck_Magi
2 2 2
0x000e0001 1
0x001603ee 2
0x00090006 3
0x000b000d 4
random 100 1d2+0
Ring_of_Protection 50
#
#
Crippler
Cripplers
21 8 5 12 19 5 5 10 9
0 0 0 0 0 0 0 0
2 0 17 6 0
64 24
0 0
960 200
40 24
Crippler
3 0 1
0x000e0001 1
0x00062004 2
0x000e2029 3
random 150 1d2+0
#
#
Crueman
Cruemen
15 11 12 16 17 11 11 13 3
5 0 5 0 5 0 5 0
2 0 16 6 2
48 24
0 0
1200 400
400 160
Crueman
4 0 3
0x000e0001 1
0x000e2005 2
0x00062075 4
0x0016207a 3
random 100 1d2+0
Studded_Leather 100
Elven_Axe 100
#
#
Cwn Annwn
Cwn Annwn
19 13 6 33 19 9 9 13 0
50 -50 10 0 10 0 0 25
6 0 1 35
1666 660
0 0
16000 4000
0 0
Cwnannwn
4 0 1
0x000e0001 3
0x00022006 4
0x001e2007 2
0x000a203d 1
random 150 1d2+0
#
#
Dactyl
Dactyls
15 6 8 19 15 4 4 12 0
10 -10 10 0 10 0 10 0
2 0 18 15 0
600 60
0 0
14000 2000
0 0
Dactyl
2 0 1
0x000e0001 1
0x001e2008 2
random 200 1d2+0
#
#
Dark Rogue
Dark Rogues
15 16 11 19 15 12 12 18 -3
7 0 7 0 15 0 7 0
2 0 16 12 2
120 24
0 0
6400 800
2400 800
Dark_Rogue
8 0 5
0x000e0001 5
0x000e03e8 1
0x001e03e9 8
0x00022006 6
0x00022009 4
0x00162077 2
0x0006207b 7
0x0016207c 3
random 200 1d2+2
Bluesilver_Shield 50
Shadow_Shield 50
Shadow_Blade 50
Shadow_Hood 50
#
#
Dark Sidhe Lord
Dark Sidhe Lords
17 17 20 21 18 18 18 18 -12
20 0 20 0 20 0 20 0
8 0 4 35 2
1600 400
120 96
36000 4000
8000 4000
Dark_Sidhe
4 1 5
0x000e0001 3
0x001e2007 2
0x001b0016 6
0x00162079 1
0x001e204d 5
random 200 1d2+0
Rune_Sword 300
Shadow_Shield 100
Elf_Bow 100
Elf_Arrows_(20)_(20) 300
#
#
Dark Ubu
Dark Ubi
15 17 17 18 15 19 19 18 -4
25 0 25 0 25 0 25 0
4 0 19 45 1
1800 800
400 240
32000 2000
2400 800
Ubu
5 2 4
0x000e0001 2
0x0016200b 3
0x0016200c 4
0x00090017 5
0x001f003d 7
0x00162079 1
0x001b0056 6
random 150 1d2+0
Runic_Short_Sword 200
Quick_Bow 100
Starkind_Arrows_(20)_(20) 300
#
#
Darcwood Tree
Darcwood Trees
20 14 14 10 20 8 8 14 4
1 98 50 -50 25 -25 50 -50
1 0 18 8
200 96
36 12
6400 3200
80 40
Darcwood
2 1 2
0x000e0001 1
0x0016200c 2
0x000b0108 3
random 150 1d2+0
Bundle_of_Sticks 300
#
#
Demon Lord
Demon Lords
22 10 10 26 17 4 4 14 -13
50 -50 20 0 20 0 10 -10
6 0 4 18 0
1666 333
660 330
16000 2000
1200 600
Demon_Lord
3 2 2
0x000e0001 1
0x0002200d 2
0x000e200e 3
0x000f0146 5
0x00090043 4
random 150 1d2+0
Runic_Great_Sword 150
#
#
Dorendor
Dorendors
19 10 10 17 19 8 8 15 -4
10 0 10 0 10 0 10 0
6 0 18 25
800 400
0 0
12000 9000
4000 400
Dorendor
2 0 2
0x000e0001 1
0x000e200f 2
random 150 1d2+0
Bluesilver_War_Axe 300
#
#
Dorukan
Dorukan Clones
13 17 19 17 14 12 13 15 4
30 -5 10 0 30 0 10 0
2 0 4 10 2
196 24
196 64
16000 4000
4000 800
Dorukan
2 5 1
0x000e0001 1
0x00320003 2
0x000b000d 7
0x000b0014 3
0x000f000a 6
0x000f000e 5
0x000b0004 4
random 200 1d2+0
#
#
Green Dragon
Green Dragons
29 15 15 15 29 10 10 18 -2
50 -20 10 0 40 -20 10 0
2 0 18 20
800 160
0 0
16000 2000
7000 4000
Green_Dragon
4 0 5
0x000e0001 1
0x00162000 4
0x00062001 3
0x00162010 2
random 100 1d2+0
Dragon Blood Drop 200
Bluesilver_War_Axe 50
Rune_Axe 25
Loki's_Axe 25
#
#
Dwarf
Dwarves
19 12 12 14 19 8 8 14 4
8 0 50 -10 8 0 8 0
1 0 16 2 2
20 8
0 0
320 80
800 560
Dwarf
2 0 2
0x000e0001 2
0x00162076 1
Banded_Armor 100
random 100 1d2+0
#
#
Earth Elemental
Earth Elementals
22 15 15 14 18 8 8 18 2
8 0 90 -90 5 0 5 0
2 0 18 7
132 24
132 24
8000 2400
80 40
Earth_Elemental
1 2 1
0x000e0001 1
0x000f0102 2
0x000f0106 3
random 150 1d2+0
#
#
Fire Elemental
Fire Elementals
18 17 18 21 18 12 12 18 0
90 -90 20 0 20 0 0 50
1 5 18 8
132 40
132 40
8000 2400
80 40
Fire_Elemental
1 2 1
0x000e0001 1
0x001f014f 3
0x001f0149 2
random 150 1d2+0
#
#
Water Elemental
Water Elementals
19 17 18 23 18 12 12 18 0
20 -20 0 50 10 0 90 -90
3 0 2 14
132 40
132 40
8000 2400
80 40
Water_Elemental
1 3 1
0x000e0001 1
0x000f0133 2
0x001f0134 4
0x000f0131 3
random 150 1d2+0
#
#
Air Elemental
Air Elementals
18 17 18 25 18 12 12 18 0
0 40 20 0 90 -90 20 0
1 0 18 8
132 40
132 40
8000 2400
80 40
Air_Elemental
2 3 1
0x000e0001 1
0x001e2007 3
0x000f011c 5
0x001f011e 2
0x001f0122 4
random 150 1d2+0
#
#
Enchantress
Enchantresses
13 17 17 15 15 19 20 19 0
20 0 20 0 20 0 20 0
3 0 19 8 1
104 36
220 100
8000 1600
800 260
Enchantress
13 3 6
0x000e0001 1
0x0016200b 6
0x0016200c 7
0x00062011 13
0x00062012 10
0x00062013 11
0x00062014 12
0x00062015 3
0x00062016 4
0x00062017 1
0x00062018 2
0x00062019 14
0x000f0008 9
0x0009000c 15
0x000b0007 16
0x00162077 2
random 50 1d2+0
Champion_Stone 50
Elven_Short_Sword 200
Enchantress_Hairs 100
Lightning_Lute 10
Lute 50
#
#
Firbolg
Firbolgs
15 11 11 15 17 7 7 13 9
5 0 5 0 5 0 5 0
2 0 17 2 2
48 16
0 0
800 160
40 16
Firbolg
1 0 1
0x000e0001 2
random 150 1d2+0
#
#
Ghost
Ghosts
17 14 18 20 18 6 6 14 -10
99 -99 99 -29 10 50 99 -99
4 1 16 10
24 16
20 8
4000 1600
0 0
Ghost
4 1 1
0x000e0001 1
0x00062027 5
0x00062013 2
0x0002200d 3
0x000f011c 4
random 50 1d2+0
#
#
Goblin
Goblins
17 10 12 14 17 6 6 16 5
5 0 5 0 5 0 3 0
1 0 16 5
24 8
0 0
640 160
40 8
Goblin
2 0 3
0x000e0001 2
0x00162077 1
random 100 1d2+0
Fish_Scales 200
War_Axe 100
#
#
Air Giant
Air Giants
27 12 8 14 21 6 6 14 0
0 40 20 0 90 -90 20 0
2 0 17 12
96 84
0 0
22000 18000
600 300
Air_Elemental
1 1 1
0x000e0001 1
0x000f011b 4
random 150 1d2+0
#
#
Air Golem
Air Golems
17 11 9 19 18 9 9 15 3
0 70 20 0 90 -90 20 0
1 0 18 6
56 24
0 0
15000 3000
300 60
Air_Elemental
1 1 1
0x000e0001 1
0x000b0119 4
random 150 1d2+0
#
#
Clay Golem
Clay Golems
20 10 10 14 20 9 9 12 0
10 0 90 -50 10 0 6 40
2 0 18 4
72 24
0 0
960 160
30 20
Clay_Golem
2 0 1
0x000e0001 2
0x00022026 1
random 150 1d2+0
#
#
Iron Golem
Iron Golems
20 10 10 12 18 9 9 12 -4
5 0 10 0 5 40 10 0
3 0 18 6
364 32
0 0
8000 800
240 60
Iron_Golem
3 0 1
0x000e0001
0x00062004
0x0016201a
random 150 1d2+0
#
#
Robttt Golem
Robttt Golems
25 16 10 13 18 10 10 12 -20
4 0 15 0 5 50 10 0
1 0 18 20
1800 200
800 200
16000 4000
800 200
Robttt_Golem
3 0 1
0x000e0001 1
0x0016201a 2
0x0006201b 3
random 150 1d2+0
#
#
Stone Golem
Stone Golems
22 10 10 12 22 9 9 13 0
10 0 90 -50 10 0 0 5
3 0 18 15
240 96
0 0
8000 4000
80 40
Stone_Golem
2 0 1
0x000e0001 2
0x0006201c 1
random 150 1d2+0
#
#
Ice Golem
Ice Golems
20 10 10 12 21 9 9 13 5
10 25 10 0 10 0 25 -25
1 0 18 15
240 60
0 0
16000 4000
400 80
Water_Elemental
2 0 1
0x000e0001 1
0x0006201c 4
random 150 1d2+0
#
#
Gnomicron
Gnomicrons
18 17 19 14 18 9 9 12 -10
10 0 15 -10 0 40 10 0
4 6 17 22 1
1200 400
320 160
28000 4000
800 400
Gnomicron
2 2 3
0x000e0001 1
0x001f0011 3
0x000b0042 4
0x0006201b 5
random 150 1d2+0
Sprite_Wand 100
Fafnir's_Ring 150
#
#
Guardian of Rennibister
Guardians of Rennibister
16 15 13 15 15 12 12 15 1
5 0 5 0 5 0 5 0
1 0 16 3 2
40 20
0 0
2400 800
400 300
Guard_of_Rennibister
2 0 7
0x000e0001 4
0x00162076 2
Banded_Armor 100
Helm 50
Elven_Helm 50
Long_Sword 50
Elven_Sword 20
Obsidian_Bolts 50
Bronzed_Arrows_(20) 20
#
#
Harpy
Harpies
15 17 18 15 16 14 14 18 8
10 0 10 0 10 0 10 0
3 0 17 10 1
56 24
98 26
2400 800
400 160
Harpy
1 2 2
0x000e0001 1
0x0009000c 2
0x000f000e 3
Raven_Beak 200
random 50 1d2+0
#
#
Jack O'Hare
Jack O'Hares
14 12 13 19 17 9 9 22 6
5 0 22 -2 5 0 5 0
3 0 17 5
72 24
0 0
2400 800
240 80
Jack_O_Hare
3 0 1
0x000e0001 2
0x000e03e8 3
0x001e03e9 1
random 150 1d2+0
#
#
Kobold
Kobolds
13 11 11 18 14 7 6 13 7
5 0 5 0 5 0 5 0
1 0 16 2
18 8
0 0
120 80
80 72
Crippler
2 0 2
0x000e0001 1
0x00162077 2
Spear 100
random 50 1d2+0
#
#
Landvaettir
Landvaettirs
15 10 11 13 15 8 8 14 10
5 0 10 0 5 0 5 0
1 0 21 3 0
184 64
0 0
9600 1600
400 240
Landvaettir
4 0 1
0x000e0001 1
0x0006201d 3
0x00062027 4
0x00022028 2
random 200 1d2+0
#
#
Lich
Liches
17 17 17 17 17 7 7 17 -3
15 0 15 0 15 0 15 0
1 0 21 18
366 133
366 333
20000 6000
16000 8000
Lich
6 0 2
0x000e0001 1
0x0006201d 2
0x001e2007 3
0x0006201e 5
0x000e2073 4
0x000e200a 6
random 200 1d2+0
Spectre_Ring 50
#
#
Lightning Mage
Lightning Mages
12 17 17 14 14 12 12 15 -2
20 -10 5 5 10 -5 0 10
1 0 19 10 2
104 18
240 60
9600 1600
2400 800
Lightning_Mage
2 5 5
0x000e0001 1
0x00062027 4
0x000f0002 5
0x001f0011 6
0x000b0029 7
0x000b0119 2
0x0009001b 3
random 100 1d2+0
eelballs 20
Mage_Hood 20
Mord_Cloak 100
Rune_Dagger 200
#
#
Mimic
Mimics
15 15 15 18 15 15 15 18 0
5 10 10 0 20 -20 20 -20
6 0 18 5
360 160
0 0
12000 4000
400 160
Mimic
4 0 1
0x000e0001 1
0x0002201f 2
0x00062025 4
0x0002200d 3
random 150 1d2+0
#
#
Naga
Nagas
17 12 10 16 17 4 4 14 0
20 0 10 0 10 0 10 0
4 0 18 30 0
800 400
24 8
14000 2000
640 320
Nagas
2 1 2
0x000e0001 2
0x000e200e 3
0x0009000c 1
random 150 1d2+0
Rune_Sword 200
#
#
Naga Chief
Naga Chiefs
20 14 13 17 20 6 6 12 -4
30 0 10 0 10 0 10 0
4 0 18 30 0
1000 200
60 12
16000 2000
800 400
Naga
4 2 3
0x000e0001 2
0x000e200e 3
0x00162000 5
0x0009000c 4
0x00090043 6
0x00162079 1
random 150 1d2+0
Bronzed_Arrows_(20)
Hel_Sword 150
#
#
Necrolord
Necrolords
20 17 20 20 25 13 13 18 -33
50 -25 25 0 25 0 25 0
8 0 4 40 2
6660 0
666 0
60000 0
60000 0
Necrolord
6 7 9
0x000e0001 1
0x000e200a 5
0x00022028 2
0x00062020 3
0x0006201d 4
0x0002200d 6
0x00090051 13
0x00090047 12
0x00090043 10
0x001b0040 9
0x001b0056 8
0x00092035 7
0x001f0050 11
random 300 1d3+0
Emerald_Dagger 600 1d4+0
Emerald_Shield 600
Necroblade 600
Phoenix_Ring 600
Ring_of_Spell_Absorbtion 600
Ring_of_Elemental_Absorption 600
Spectre_Ring 600
Star_Great_Sword 600
#
#
Nomad
Nomads
17 10 10 16 15 10 10 14 8
5 0 5 0 5 0 5 0
1 0 16 2 2
32 12
0 0
720 240
80 72
Nomad
4 0 2
0x000e0001 2
0x0006202a 1
0x00162077 1
0x0016207a 2
random 150 1d2+0
Battle_Axe 200
#
#
Ogre
Ogres
20 10 8 12 20 7 7 11 9
5 0 5 0 5 0 5 0
2 0 17 6
160 64
0 0
6400 2400
80 16
Ogre
2 0 2
0x000e0001 1
0x0006202a 2
random 150 1d2+0
Well-balanced_rocks 50
#
#
Orc
Orcs
19 11 5 15 18 6 8 12 3
5 0 5 0 5 0 5 0
2 0 16 4
72 24
0 0
6400 1600
400 160
Orc
3 0 5
0x000e0001 2
0x000e206c 3
0x00162076 1
random 100 1d2+0
Crossbow 50
Bolts 200
Dwarven_War_Axe 50 1d3+0
Dwarven_Cleaver 25 1d3+0
#
#
Orc Chieftain
Orc Chieftains
19 11 12 16 19 9 8 14 0
8 0 8 0 8 0 8 0
3 0 16 8
112 16
0 0
8000 1600
4000 2400
Orc_Chief
5 0 5
0x000e0001 1
0x000e0001 3
0x001e2037 4
0x000e206c 3
0x00162077 2
random 100 1d2+0
Elven_Slayer 20
Mutorcs_Throwin'_Hammer 50
Orc_Helm 50
Orc_Arrows_(20) 200
#
#
Psi Knight
Psi Knights
17 17 19 18 18 18 18 18 -4
20 0 20 0 20 0 20 0
8 0 16 35 2
1600 400
120 96
24000 8000
8000 4000
Psi_Knight
2 1 2
0x000e0001 1
0x001e2007 4
0x001b0016 2
random 200 1d2+0
Aura_Sabre 300
#
#
Saurian
Saurians
20 12 10 13 20 8 8 13 0
5 -2 5 0 5 0 30 30
2 0 17 7
120 32
0 0
8000 1000
800 480
Saurian
3 0 5
0x000e0001 3
0x00062021 2
0x00162022 1
random 100 1d2+0
Dwarven_War_Hammer 50
Elven_War_Axe 50
Saurian_Blood_Drop 200
Saurian_War_Suit 100
#
#
Senrat
Senrats
14 12 12 20 13 9 9 17 4
10 0 20 -10 5 0 10 0
3 0 20 4
40 16
0 0
800 240
400 160
Senrat
3 0 1
0x000e0001 2
0x001e03e9 3
0x00162077 1
random 150 1d2+1
#
#
Skeleton
Skeletons
13 10 2 13 13 2 2 13 6
10 0 20 -10 10 0 10 0
2 0 21 4
72 16
0 0
1200 400
24 16
Skeleton
2 0 2
0x000e0001 3
0x0016207a 2
random 100 1d2+0
Battle_Axe 100
#
#
Spectre
Spectres
17 17 17 30 17 7 7 24 -33
90 -90 90 -90 90 0 10 0
1 0 21 20
333 66
1666 1333
54400 37000
5400 3200
Spectre
3 1 2
0x000e0001 1
0x0006201d 3
0x00062023 2
0x001f0050 4
random 200 1d2+0
Reaper's_Scythe 300
#
#
Stalker
Stalkers
17 14 15 18 18 14 14 17 -8
5 0 10 0 10 0 5 0
5 0 21 38 2
1400 80
0 0
36000 4000
1200 600
Stalker
5 0 4
0x000e0001 2
0x00062023 3
0x00162079 1
0x0006207b 5
0x0016207c 4
random 150 1d2+0
Death_Darts_(20) 250
Poison_Arrows_(20)_(20) 250
Thunder_Bolts_(10) 250
#
#
Stone Cleric
Stone Clerics
18 17 19 15 19 14 13 17 -7
10 0 25 -25 10 0 10 0
6 0 19 38 2
1600 400
260 80
42000 4000
8000 1800
Stone_Cleric
12 5 5
0x000e0001 9
0x00062020 13
0x00062024 12
0x00062011 7
0x00062012 4
0x00062013 5
0x00062014 8
0x00062015 2
0x00062016 3
0x00062017 1
0x00062018 6
0x00062019 11
0x000f0106 14
0x001f0109 17
0x0009010b 16
0x0009010e 15
0x00090113 10
random 200 1d2+0
Dwarven_Mace 300
Rangers_Cloak 150
Thunder_Bolter 150
Thunder_Bolts_(10) 300
#
#
Summoner
Summoners
18 17 19 18 18 15 15 18 0
10 0 10 0 10 0 10 0
1 0 19 40 2
1400 1000
244 120
36000 18000
1800 900
Summoner
1 5 3
0x000e0001 1
0x001f0046 6
0x001f0055 2
0x00090017 3
0x00090043 4
0x0009003c 5
random 150 1d2+0
Emerald_Dagger 300
Breath_Ring 150
#
#
War Monger
War Mongers
19 13 10 14 18 10 10 15 -2
10 0 5 0 5 0 10 0
3 0 16 17 2
140 60
0 0
6400 800
800 400
Warmonger
3 0 5
0x000e0001 3
0x00162078 2
0x00062025 4
random 150 1d2+0
Arrows_(20) 100
Elven_War_Axe 100
Elven_Plate 100
Helm 50
#
#
Tormentor
Tormentors
25 12 12 16 25 13 13 15 -10
10 0 5 0 5 0 10 0
6 0 16 20 2
960 160
0 0
16000 4000
1600 800
Tormentor
5 0 4
0x000e0001 2
0x00062025 3
0x000e2073 5
0x000a206f 4
0x00162079 1
random 200 1d2+0
Bluesilver_War_Axe 300 1d3+0
Elf_Arrows_(20) 200
Rune_Plate 50
#
#
Zealot
Zealots
18 16 16 19 20 13 13 17 0
10 0 5 0 5 0 10 0
7 0 16 23 2
400 160
0 0
12000 4000
1200 400
Zealot
4 0 2
0x000e0001 1
0x000f0143 2
0x000a2070 3
0x000e2074 4
random 200 1d2+0
Rune_Bracers 300 1d3+0
#
#
Wereworg
Wereworgs
21 5 6 16 21 6 6 12 6
5 0 5 0 5 0 5 0
3 0 18 12
120 30
0 0
6400 2400
80 40
Wereworg
2 0 1
0x000e0001 2
0x00022026 4
random 150 1d2+0
#
#
Wight
Wights
15 13 12 12 15 3 3 13 4
2 0 5 0 5 0 2 20
1 0 21 24
360 120
0 0
16000 4000
1200 400
Wight
4 0 2
0x000e0001 1
0x00062027 4
0x00022028 2
0x0016207a 3
random 150 1d2+0
Bluesilver_Throwing_Axe 200
#
#
Wraith
Wraiths
16 12 10 13 16 2 2 13 2
2 0 5 0 5 0 2 20
2 0 21 18
240 120
0 0
4000 1600
400 240
Wraith
2 0 1
0x000e0001 1
0x001603ee 2
random 150 1d2+0
#
#
Ghoul
Ghouls
16 11 10 12 16 2 2 13 9
5 0 5 0 5 0 2 50
2 0 21 4
48 16
0 0
1200 400
40 12
Ghoul
2 0 1
0x000e0001 2
0x00022026 1
random 150 1d2+0
#
#
Yevil
Yevils
18 16 16 18 18 6 6 6 0
10 -10 5 0 2 10 5 0
1 0 18 20
600 66
66 30
16000 4000
600 300
Yevil
3 1 2
0x000e0001
0x001e2008
0x0002201f
0x001f0027
random 150 1d2+0
Rune_Dagger 300
#
#
Shapeshifter
Shapeshifters
17 13 15 16 16 10 10 15 6
5 0 5 0 5 0 5 0
1 0 1 3
80 18
0 0
3200 1600
24 8
Shapeshifter
3 0 3
0x000e0001 1
0x00883003 3
0x000a203d 2
random 50 1d2+0
animal_hide 200
Earthworm 200
#
#
Bear
Bears
25 10 3 16 25 3 3 12 7
5 0 10 0 5 0 5 0
3 0 18 2
96 24
0 0
3200 800
0 0
Bear
3 0 0
0x000e0001 1
0x00062029 2
0x000e2073 3
#
#
Wild Dog
Wild Dogs
14 10 2 16 14 2 2 10 10
5 0 5 0 5 0 5 0
1 0 1 1
20 4
0 0
800 400
0 0
Wild_Dog
2 0 0
0x000e0001 1
0x0006202a 2
#
#
Townie
Towns Folk
13 11 13 13 13 10 11 12 10
5 0 5 0 5 0 5 0
1 0 16 1
12 4
0 0
80 40
80 72
Townie
1 0 1
0x000e0001 4
random 200 1d2+0
#
#
Thief
Thieves
15 13 11 18 13 12 11 17 7
5 0 5 0 5 0 10 0
2 0 16 3 2
42 18
0 0
1200 400
880 240
Thief
5 0 1
0x000e0001 1
0x000e03e8 4
0x001e03e9 3
0x00162077 2
0x0016207a 5
random 300 1d2+0
#
#
Warrior Wolf
Warrior Wolves
19 12 8 19 19 7 7 18 5
5 0 8 0 5 0 5 0
1 0 18 5
96 16
0 0
4000 1600
0 0
Wolf
2 0 1
0x000e0001 1
0x000e2005 2
random 150 1d2+0
#
#
Wolf
Wolves
16 10 4 18 18 5 5 14 7
10 0 10 0 10 0 10 0
1 0 18 2
48 24
0 0
800 240
0 0
Wolf
2 0 0
0x000e0001 2
0x000e2005 1
#
#
Yeodaugh
Yeodaugh
14 17 30 25 13 17 11 20 -20
10 0 50 -50 30 -10 10 0
10 0 4 30 2
4000 400
194 40
100000 20000
24000 8000
Yeodaugh
3 2 2
0x000e0001 1
0x0006200a 5
0x001e2007 4
0x000f0008 2
0x001b0016 3
random 200 1d3+0
Star_Sword 400 1d3+0
#
#
Salamander
Salamanders
20 16 16 20 20 12 12 18 5
90 -90 20 0 20 0 0 50
1 5 18 8
80 36
80 36
15000 7000
60 30
Fire_Elemental
1 2 1
0x000e0001
0x001f014f
0x001f0149
random 200 1d2+0
#
#
Cuchulaiin
Cuchulaiins
23 17 17 17 23 17 17 17 23
5 0 5 0 5 0 5 0
4 0 17 35 2
400 50
0 0
1500 300
600 300
Crueman
5 0 1
0x000e0001 3
0x00162078 1
0x0016207a 2
0x000e2073 4
0x000a2055 5
random 200 1d2+0
#
#
Super Golem
Super Golems
20 14 14 12 21 9 9 13 5
10 0 10 0 10 0 10 0
1 0 18 23
800 80
0 0
16000 4000
300 60
Stone_Golem
3 1 1
0x000e0001 4
0x0006201c 2
0x000a2055 8
0x0009010e 6
random 200 1d2+0
#
#
Outland Warrior
Outland Warriors
19 13 10 18 19 10 10 15 5
5 0 5 0 5 0 5 0
3 0 16 4 2
96 16
0 0
4000 800
400 320
Human_Male02
7 0 4
0x000e0001 3
0x000e2005 6
0x000e203f 7
0x001a2036 4
0x00062075 5
0x00162078 1
0x0016207a 2
random 100 1d2+0
Blade_of_N'anoc 50
Dwarven_Battle_Axe 100
Outlands_Animal_Armor 200
#
#
SlyWeasel
SlyWeasels
10 12 4 20 13 2 2 12 4
10 0 10 0 10 0 10 0
2 0 1 2
14 7
0 0
400 160
0 0
slyweasel
1 0 1
0x000e0001 4
random 200 1d2+0
#
#
Werewolf
Werewolves
26 4 4 20 18 1 1 10 -7
10 0 10 0 10 0 10 0
3 0 4 20 2
1700 300
0 0
1200 400
200 10
wolfman
3 0 1
0x000e0001 1
0x000e2005 2
0x000e2052 3
random 200 1d3+0
#
#
Philibuster
Philibusters
13 18 15 11 12 18 2 14 -3
10 -30 10 -30 10 -30 10 -30
3 0 4 24 2
1600 300
200 100
1600 400
260 20
philibuster
5 0 1
0x000e0001 1
0x00162010 2
0x0006201e 2
0x001a204e 2
0x00162002 3
random 200 1d3+0
#
#
Crypt Thing
Crypt Things
16 13 18 12 19 10 2 14 -9
0 0 70 -70 70 -70 70 -70
6 0 21 22 2
1300 300
300 80
8000 400
200 10
Lich
3 1 1
0x000e0001 1
0x0006201d 8
0x00062027 6
0x000f0106 3
random 200 1d2+0
#
#
Vampiress
Vampiresses
25 17 25 25 25 25 25 3 -13
40 20 20 0 40 0 40 0
6 2 4 22 1
1300 300
300 60
8000 400
200 10
vampiress
3 0 1
0x000e0001 1
0x0006201d 2
0x00062027 6
random 200 1d2+0
#
#
Dark Sidhe
Dark Sidhe
16 17 18 18 18 18 18 15 1
10 0 10 0 10 0 10 0
1 0 1 20 2
500 200
120 96
17000 7000
200 200
Dark_Sidhe
2 1 2
0x000e0001 1
0x001e2007 3
0x001f0156 5
random 200 1d2+0
Rune_Sword 100
#
#
Ghost Dragon
Ghost Dragons
30 18 18 15 23 10 10 18 3
50 -20 10 0 40 -20 10 0
3 0 18 34
2500 300
0 0
9000 1000
900 600
earthdragon
4 0 1
0x000e0001 1
0x00162000 3
0x00062001 3
0x00162010 7
random 200 1d2+0
#
#********************************************************************************************
#  NEW MONSTERS added with Tales of the North
#********************************************************************************************
#
#  BOSS MONSTERS
#
Hedge Guardian
Hedge Guardians
# ST IQ WI DX CN CH CO LK AC
30 9 9 25 34 7 7 18 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 50 -50 10 0 10 -10
# attacks, back-damage, monster type, level, gender
5 0 4 60 0
# MaxHP HPVariance
6000 800
# MaxSP SPVariance
300 50
# MaxXP XPVariance
40000 0
# MaxGP GPVariance
2400 1200
#pics/monsters/earthdragon.dat
earthdragon
# skills, spells, item entries
4 0 1
# skill/spell.
0x000e0001 1
# Breath of Earth
0x0016207e 4
# fury strike
0x0006207f 5
# medium attack
0x00062083 2
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Alchemist's Construct
Alchemist's Constructs
# ST IQ WI DX CN CH CO LK AC
30 9 9 25 25 7 7 18 -15
# The elements are in the order FIRE, EARTH, AIR, WATER
10 -10 10 -10 10 10 10 -10
# attacks, back-damage, monster type, level, gender
7 0 4 60 0
# MaxHP HPVariance
7000 900
# MaxSP SPVariance
0 0
# MaxXP XPVariance
40000 0
# MaxGP GPVariance
2400 1200
#pics/monsters/stalker.dat
Stalker
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# strong attack
0x00062084 8
# pierce all
0x00062080 7
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Dread Knight
Dread Knights
# ST IQ WI DX CN CH CO LK AC
30 18 18 25 20 7 7 18 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 -10 0 -10
# attacks, back-damage, monster type, level, gender
5 0 4 60 0
# MaxHP HPVariance
6500 700
# MaxSP SPVariance
300 50
# MaxXP XPVariance
45000 2000
# MaxGP GPVariance
2400 1200
#pics/monsters/skeleton.dat
Skeleton
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# fury strike
0x0006207f 4
# strong attack
0x00062084 8
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Kraken
Krakens
# ST IQ WI DX CN CH CO LK AC
30 28 28 25 20 7 7 18 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 -10 99 -99
# attacks, back-damage, monster type, level, gender
5 0 4 60 0
# MaxHP HPVariance
7500 700
# MaxSP SPVariance
3500 50
# MaxXP XPVariance
42000 2000
# MaxGP GPVariance
2400 1200
#pics/monsters/skeleton.dat
Beholder
# skills, spells, item entries
2 2 1
# skill/spell.
0x000e0001 1
# strong attack - single member
0x00062084 5
# dehydrate foes
0x001f013f 4
# drown
0x001f0137 6
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Mad Summoner
Mad summoners
# ST IQ WI DX CN CH CO LK AC
12 25 25 18 17 7 7 38 0
# The elements are in the order FIRE, EARTH, AIR, WATER
10 -10 10 -10 10 -10 10 -10
# attacks, back-damage, monster type, level, gender
1 0 4 60 2
# MaxHP HPVariance
5000 400
# MaxSP SPVariance
3000 500
# MaxXP XPVariance
42000 2000
# MaxGP GPVariance
2000 200
#pics/monsters/wizard.dat
Wizard
# skills, spells, item entries
0 3 1
# skill/spell.
# gravity demise
0x001f0055 1
# blinding light
0x001b2063 3
# Eel strike
0x000f0002 6
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Basilisk
Basilisks
# ST IQ WI DX CN CH CO LK AC
30 9 9 28 17 7 7 18 -20
# The elements are in the order FIRE, EARTH, AIR, WATER
50 -50 0 0 0 0 0 0
# attacks, back-damage, monster type, level, gender
3 0 4 60 0
# MaxHP HPVariance
5500 200
# MaxSP SPVariance
300 50
# MaxXP XPVariance
43000 2000
# MaxGP GPVariance
2400 1200
#pics/monsters/dorendor.dat
Dorendor
# skills, spells, item entries
5 0 1
# skill/spell.
0x000e0001 1
# medium attack
0x00062083 3
#stoning
0x00062020 3
# leech life
0x00122086 4
#fist of death
0x00062024 1
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Haunted Ironwood
Haunted Ironwoods
# ST IQ WI DX CN CH CO LK AC
30 9 9 17 33 7 7 18 -20
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 40 -40 40 -40 40 -40
# attacks, back-damage, monster type, level, gender
3 0 4 60 0
# MaxHP HPVariance
7500 200
# MaxSP SPVariance
300 50
# MaxXP XPVariance
35000 2000
# MaxGP GPVariance
250 200
#pics/monsters/darcwood.dat
Darcwood
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# piercing strike
0x00062080 6
# hamstringer
0x000e206e 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Giant Goblin
Giant Goblins
# ST IQ WI DX CN CH CO LK AC
30 9 9 17 33 7 7 18 -20
# The elements are in the order FIRE, EARTH, AIR, WATER
40 -40 40 -40 40 -40 40 -40
# attacks, back-damage, monster type, level, gender
5 0 4 60 0
# MaxHP HPVariance
17500 1200
# MaxSP SPVariance
300 50
# MaxXP XPVariance
47000 3000
# MaxGP GPVariance
250 200
#pics/monsters/goblin.dat
Goblin
# skills, spells, item entries
4 0 1
# skill/spell.
0x000e0001 1
# fury attack
0x0006207f 5
#strong attack
0x00062084 6
# smash all
0x00062081 7
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Titan of Aether
Titans of Aether
# ST IQ WI DX CN CH CO LK AC
50 19 19 30 33 17 17 25 -35
# The elements are in the order FIRE, EARTH, AIR, WATER
30 -30 40 -40 40 -40 40 -40
# attacks, back-damage, monster type, level, gender
5 2 4 90 0
# MaxHP HPVariance
42500 5000
# MaxSP SPVariance
5000 500
# MaxXP XPVariance
85000 12000
# MaxGP GPVariance
250 200
#pics/monsters/shapeshifter.dat
Shapeshifter
# skills, spells, item entries
3 2 1
# skill/spell.
0x000e0001 1
# smash all
0x00062081 6
# strong attack
0x00062084 5
# combined assault
0x001f015c 4
# gravity demise
0x001f0055 7
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 300 1d2+0
#
#--------------------------------------------------------------------------------------------
#
Flame
Flames
# ST IQ WI DX CN CH CO LK AC
50 19 19 30 33 17 17 25 -35
# The elements are in the order FIRE, EARTH, AIR, WATER
99 -99 40 -40 99 -99 0 0
# attacks, back-damage, monster type, level, gender
5 3 4 90 0
# MaxHP HPVariance
35500 8000
# MaxSP SPVariance
3000 50
# MaxXP XPVariance
55000 3000
# MaxGP GPVariance
250 200
#pics/monsters/shapeshifter.dat
Fire_Elemental
# skills, spells, item entries
2 1 1
# skill/spell.
0x000e0001 1
# fury strike
0x0006207f 5
# sheet of fire
0x001f0154 7
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#-------------------------
#
Silver Golem
Silver Golems
# ST IQ WI DX CN CH CO LK AC
25 9 9 25 27 7 17 18 -20
# The elements are in the order FIRE, EARTH, AIR, WATER
30 10 30 0 30 0 30 0
# attacks, back-damage, monster type, level, gender
3 0 4 60 0
# MaxHP HPVariance
2800 200
# MaxSP SPVariance
0 0
# MaxXP XPVariance
45000 2000
# MaxGP GPVariance
4000 200
#pics/monsters/golemi.dat
Iron_Golem
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# pierce all
0x00062080 6
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Gold Golem
Gold Golems
# ST IQ WI DX CN CH CO LK AC
30 9 9 25 27 7 17 28 -15
# The elements are in the order FIRE, EARTH, AIR, WATER
30 10 30 0 30 0 30 0
# attacks, back-damage, monster type, level, gender
3 0 4 60 0
# MaxHP HPVariance
3000 500
# MaxSP SPVariance
0 0
# MaxXP XPVariance
45000 2000
# MaxGP GPVariance
4000 200
#pics/monsters/golemr.dat
Ruby_Golem
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# smash all
0x00062081 6
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Captain of the Guard
Captains of the Guard
# ST IQ WI DX CN CH CO LK AC
34 12 12 22 24 9 9 18 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 -10 0 -10
# attacks, back-damage, monster type, level, gender
5 0 4 50 2
# MaxHP HPVariance
4000 100
# MaxSP SPVariance
300 50
# MaxXP XPVariance
75000 12000
# MaxGP GPVariance
600 100
#pics/races/halforcm.dat
HalfOrc_Male
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# Strong attack
0x00062084 6
# fury strike
0x0006207f 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
High Orc Chieftan
High Orc Chieftans
# ST IQ WI DX CN CH CO LK AC
35 11 14 29 27 9 8 19 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
8 0 8 0 8 0 8 0
# attacks, back-damage, monster type, level, gender
4 0 4 50 2
# MaxHP HPVariance
2800 100
# MaxSP SPVariance
400 0
# MaxXP XPVariance
43500 1500
# MaxGP GPVariance
1200 600
#pics/monsters/orcchief.dat
Orc_Chief
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# medium attack
0x00062083 5
# fury strike
0x0006207f 6
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 500 1d3+0
#
#--------------------------------------------------------------------------------------------
#
Dark One
Dark Ones
# ST IQ WI DX CN CH CO LK AC
30 19 9 25 25 7 7 18 -15
# The elements are in the order FIRE, EARTH, AIR, WATER
30 -10 30 -10 30 -10 30 -10
# attacks, back-damage, monster type, level, gender
7 1 4 60 0
# MaxHP HPVariance
7000 900
# MaxSP SPVariance
0 0
# MaxXP XPVariance
55000 12000
# MaxGP GPVariance
2400 1200
#pics/monsters/wolfman.dat
wolfman
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# Strong attack
0x00062084 6
# pierce all
0x00062080 8
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 300 1d2+0
#
#--------------------------------------------------------------------------------------------
#
#  REGULAR MONSTERS
#
Garden Gnome
Garden Gnomes
# ST IQ WI DX CN CH CO LK AC
10 20 20 25 16 17 7 18 0
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 0 0 0 0 0 0
# attacks, back-damage, monster type, level, gender
1 0 19 50 2
# MaxHP HPVariance
800 100
# MaxSP SPVariance
400 50
# MaxXP XPVariance
35000 2000
# MaxGP GPVariance
550 250
#pics/monsters/kobold.dat
Kobold
# skills, spells, item entries
2 2 2
# skill/spell.
0x000e0001 1
# bow (short)
0x00162077 4
# thunder bolt
0x000f0025 3
# air hammer
0x001f0125 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
Ironwood_Arrows_(10) 50
#
#--------------------------------------------------------------------------------------------
#
Demon Dog
Demon Dogs
# ST IQ WI DX CN CH CO LK AC
18 14 14 25 16 17 7 18 -5
# The elements are in the order FIRE, EARTH, AIR, WATER
5 -50 0 0 0 0 0 10
# attacks, back-damage, monster type, level, gender
3 2 18 50 0
# MaxHP HPVariance
600 100
# MaxSP SPVariance
0 0
# MaxXP XPVariance
35000 2000
# MaxGP GPVariance
0 0
#pics/monsters/direwolf.dat
Dire_Wolf
# skills, spells, item entries
2 0 0
# skill/spell.
0x000e0001 1
# normal attack
0x00062083 5
#
#--------------------------------------------------------------------------------------------
#
Bloodraven
Bloodravens
# ST IQ WI DX CN CH CO LK AC
10 5 5 30 16 17 7 13 5
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 0 0 0 10 0 0
# attacks, back-damage, monster type, level, gender
1 0 1 30 0
# MaxHP HPVariance
300 50
# MaxSP SPVariance
0 0
# MaxXP XPVariance
18000 2000
# MaxGP GPVariance
0 0
#pics/monsters/laneraven.dat
Laneraven
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062082 5
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
Hawk_Feather 50
#
#--------------------------------------------------------------------------------------------
#
Ravenous Wolf
Ravenous Wolves
# ST IQ WI DX CN CH CO LK AC
15 5 5 25 16 17 7 13 5
# The elements are in the order FIRE, EARTH, AIR, WATER
0 10 0 0 0 0 0 0
# attacks, back-damage, monster type, level, gender
2 0 1 30 0
# MaxHP HPVariance
400 50
# MaxSP SPVariance
0 0
# MaxXP XPVariance
19000 2000
# MaxGP GPVariance
0 0
#pics/monsters/wolf.dat
Wolf
# skills, spells, item entries
2 0 0
# skill/spell.
0x000e0001 1
# normal attack
0x00062082 5
#
#--------------------------------------------------------------------------------------------
#
Shadow
Shadows
# ST IQ WI DX CN CH CO LK AC
10 20 20 17 16 17 7 20 5
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 0 0 0 10 0 0
# attacks, back-damage, monster type, level, gender
1 0 1 30 0
# MaxHP HPVariance
350 50
# MaxSP SPVariance
1000 150
# MaxXP XPVariance
19000 2000
# MaxGP GPVariance
450 150
#pics/monsters/shapeshifter.dat
Shapeshifter
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# backstab
0x0006207b 4
# normal attack
0x00062085 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Orc Fury
Orc Furies
# ST IQ WI DX CN CH CO LK AC
25 11 14 24 22 9 8 14 -4
# The elements are in the order FIRE, EARTH, AIR, WATER
6 0 8 0 8 0 8 0
# attacks, back-damage, monster type, level, gender
6 0 16 45 2
# MaxHP HPVariance
496 100
# MaxSP SPVariance
0 0
# MaxXP XPVariance
13500 1500
# MaxGP GPVariance
400 125
#pics/monsters/orcchief.dat
Orc_Chief
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062083 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Rabbit Magician
Rabbit Magicians
# ST IQ WI DX CN CH CO LK AC
19 25 19 19 17 9 9 22 7
# The elements are in the order FIRE, EARTH, AIR, WATER
5 -5 25 -5 5 -5 5 -5
# attacks, back-damage, monster type, level, gender
5 0 19 40 0
# MaxHP HPVariance
448 124
# MaxSP SPVariance
600 230
# MaxXP XPVariance
16000 3000
# MaxGP GPVariance
275 25
#pics/monsters/jackhare.dat
Jack_O_Hare
# skills, spells, item entries
2 2 2
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 3
# fists of air
0x001f011e 4
# super soaker
0x001f013a 5
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
Gravity_Wand_(5) 40
#
#--------------------------------------------------------------------------------------------
#
Greenguard
Greenguards
# ST IQ WI DX CN CH CO LK AC
20 9 9 18 17 7 7 15 0
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 0 0 0 0 0 0
# attacks, back-damage, monster type, level, gender
1 0 16 40 2
# MaxHP HPVariance
500 100
# MaxSP SPVariance
0 0
# MaxXP XPVariance
23000 2000
# MaxGP GPVariance
300 100
#pics/monsters/saurian.dat
Saurian
# skills, spells, item entries
2 0 2
# skill/spell.
0x000e0001 1
# crossbow
0x00162076 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
Ironwood_Bolts_(10) 50
#
#--------------------------------------------------------------------------------------------
#
Redguard
Redguards
# ST IQ WI DX CN CH CO LK AC
22 9 9 25 20 7 7 18 -5
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 0 0 0 0 -10
# attacks, back-damage, monster type, level, gender
2 0 16 45 2
# MaxHP HPVariance
800 100
# MaxSP SPVariance
0 0
# MaxXP XPVariance
35000 12000
# MaxGP GPVariance
400 100
#pics/monsters/guard.dat
Guard_of_Rennibister
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 5
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Blackguard
Blackguards
# ST IQ WI DX CN CH CO LK AC
24 12 12 22 24 9 9 18 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 -10 0 -10
# attacks, back-damage, monster type, level, gender
3 0 17 50 2
# MaxHP HPVariance
1000 100
# MaxSP SPVariance
300 50
# MaxXP XPVariance
40000 12000
# MaxGP GPVariance
600 100
#pics/monsters/warmonger.dat
Warmonger
# skills, spells, item entries
2 0 2
# skill/spell.
0x000e0001 1
# medium attack
0x00062083 5
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
Steel_Ingot 50
#
#--------------------------------------------------------------------------------------------
#
Mechanized Guard
Mechanized Guards
# ST IQ WI DX CN CH CO LK AC
20 9 9 28 20 7 7 18 -5
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 0 0 0 0 0 0
# attacks, back-damage, monster type, level, gender
2 0 16 35 0
# MaxHP HPVariance
500 100
# MaxSP SPVariance
500 150
# MaxXP XPVariance
35000 12000
# MaxGP GPVariance
600 100
#pics/monsters/gnomicron.dat
Gnomicron
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Alchemist
Alchemists
# ST IQ WI DX CN CH CO LK AC
11 29 29 19 17 17 7 15 0
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 -10 0 -10
# attacks, back-damage, monster type, level, gender
1 0 19 40 2
# MaxHP HPVariance
500 100
# MaxSP SPVariance
500 100
# MaxXP XPVariance
25000 2000
# MaxGP GPVariance
700 100
#pics/monsters/summoner.dat
Summoner
# skills, spells, item entries
1 1 1
# skill/spell.
0x000e0001 1
#fire bomb
0x001f014e 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Alchemical Experiment
Alchemical Experiments
# ST IQ WI DX CN CH CO LK AC
15 10 10 19 20 17 7 15 0
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 -10 0 -10
# attacks, back-damage, monster type, level, gender
1 0 18 40 2
# MaxHP HPVariance
500 100
# MaxSP SPVariance
500 100
# MaxXP XPVariance
24000 2000
# MaxGP GPVariance
15 5
#pics/monsters/wereboar.dat
Wereboar
# skills, spells, item entries
2 0 2
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
Flame_Sword 50
#
#--------------------------------------------------------------------------------------------
#
#try to make these immune to melee damage
Cursed Spirit
Cursed Spirits
# ST IQ WI DX CN CH CO LK AC
17 14 18 20 18 6 6 14 -700
# The elements are in the order FIRE, EARTH, AIR, WATER
0 15 0 15 0 15 0 15
# attacks, back-damage, monster type, level, gender
2 1 21 50 0
# MaxHP HPVariance
400 50
# MaxSP SPVariance
0 0
# MaxXP XPVariance
25000 7000
# MaxGP GPVariance
0 0
#pics/monsters/spectre.dat
Spectre
# skills, spells, item entries
1 1 1
# skill/spell.
0x000e0001 1
# sleep of death
0x00062082 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 90 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Warrior Wight
Warrior Wights
# ST IQ WI DX CN CH CO LK AC
20 8 17 19 18 3 3 17 -3
# The elements are in the order FIRE, EARTH, AIR, WATER
2 0 5 0 5 0 2 20
# attacks, back-damage, monster type, level, gender
2 0 21 50 0
# MaxHP HPVariance
930 180
# MaxSP SPVariance
0 0
# MaxXP XPVariance
24500 3700
# MaxGP GPVariance
450 75
#pics/monsters/wight.dat
Wight
# skills, spells, item entries
2 0 2
# skill/spell.
0x000e0001 1
# medium attack
0x00062083 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
Black_Ore 60
#
# skill: Lifedraining (heals itself) attack 1d6, 1d6 goes from PC to wight
# skill: rapid healing
# attack: gropes at (for Lifedrain)
#
#--------------------------------------------------------------------------------------------
#
Wizard Wraith
Wizard Wraiths
# ST IQ WI DX CN CH CO LK AC
17 18 18 19 20 2 2 18 0
# The elements are in the order FIRE, EARTH, AIR, WATER
2 0 5 0 5 0 2 20
# attacks, back-damage, monster type, level, gender
2 0 21 50 0
# MaxHP HPVariance
840 120
# MaxSP SPVariance
700 130
# MaxXP XPVariance
35700 2050
# MaxGP GPVariance
500 100
#pics/monsters/wraith.dat
Wraith
# skills, spells, item entries
1 3 1
# skill/spell.
0x000e0001 1
# Spears of lightning
0x001f005a 3
# Crushing Boulders
0x001f010f 4
# Air Hammer
0x001f0125 5
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#
#--------------------------------------------------------------------------------------------
#
Urghoul
Urghouls
# ST IQ WI DX CN CH CO LK AC
21 9 10 19 19 2 2 17 -2
# The elements are in the order FIRE, EARTH, AIR, WATER
5 0 5 0 5 0 2 50
# attacks, back-damage, monster type, level, gender
2 0 21 40 0
# MaxHP HPVariance
836 120
# MaxSP SPVariance
0 0
# MaxXP XPVariance
35700 3500
# MaxGP GPVariance
400 120
#pics/monsters/ghoul.dat
Ghoul
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# medium attack
0x00062083 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#
#--------------------------------------------------------------------------------------------
#
#try to make these immune to spell damage
Angry Spirit
Angry Spirits
# ST IQ WI DX CN CH CO LK AC
17 14 18 20 18 6 6 14 0
# The elements are in the order FIRE, EARTH, AIR, WATER
99 -99 99 -99 99 -99 99 -99
# attacks, back-damage, monster type, level, gender
2 1 21 50 0
# MaxHP HPVariance
400 50
# MaxSP SPVariance
0 0
# MaxXP XPVariance
30000 7000
# MaxGP GPVariance
0 0
#pics/monsters/ghost.dat
Ghost
# skills, spells, item entries
1 1 1
# skill/spell.
0x000e0001 1
# Ariel's Ambush
0x000f011c 2
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Zombified Orc Fury
Zombified Orc Furies
# ST IQ WI DX CN CH CO LK AC
25 5 7 17 30 9 8 14 -6
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 30 -30 30 -30 30 -30
# attacks, back-damage, monster type, level, gender
6 0 16 45 2
# MaxHP HPVariance
600 100
# MaxSP SPVariance
0 0
# MaxXP XPVariance
19500 1500
# MaxGP GPVariance
300 25
#pics/monsters/orcchief.dat
Orc_Chief
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# medium attack
0x00062083 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Demonic Shadow
Demonic Shadows
# ST IQ WI DX CN CH CO LK AC
10 20 20 17 16 17 7 20 5
# The elements are in the order FIRE, EARTH, AIR, WATER
0 -10 0 -10 0 0 0 -10
# attacks, back-damage, monster type, level, gender
1 0 1 30 0
# MaxHP HPVariance
550 50
# MaxSP SPVariance
1000 150
# MaxXP XPVariance
23000 2000
# MaxGP GPVariance
250 50
#pics/monsters/shapeshifter.dat
Shapeshifter
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# backstab
0x0006207b 3
# Medium attack
0x00062083 4
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Soul Leech
Soul Leechs
# ST IQ WI DX CN CH CO LK AC
10 9 20 19 19 2 2 17 -2
# The elements are in the order FIRE, EARTH, AIR, WATER
5 0 5 0 5 0 2 50
# attacks, back-damage, monster type, level, gender
2 0 21 40 0
# MaxHP HPVariance
836 120
# MaxSP SPVariance
0 0
# MaxXP XPVariance
40700 1500
# MaxGP GPVariance
500 120
#pics/monsters/vampiress.dat
vampiress
# skills, spells, item entries
3 0 1
# skill/spell.
0x000e0001 1
# withering attack
0x0006201d 2
# Leech life
0x00122086 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#
#--------------------------------------------------------------------------------------------
#
Ethereal Spirit
Ethereal Spirits
# ST IQ WI DX CN CH CO LK AC
5 5 5 5 5 5 5 5 5
# The elements are in the order FIRE, EARTH, AIR, WATER
99 -99 99 -29 20 -20 99 -99
# attacks, back-damage, monster type, level, gender
1 50 21 50 0
# MaxHP HPVariance
40 10
# MaxSP SPVariance
0 0
# MaxXP XPVariance
26000 6000
# MaxGP GPVariance
0 0
#pics/monsters/ghost.dat
Ghost
# skills, spells, item entries
3 1 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 3
# curse armor class
0x00062019 2
# Ariel's Ambush
0x000f011c 3
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Servant of Fire
Servants of Fire
# ST IQ WI DX CN CH CO LK AC
30 5 5 20 20 5 5 10 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
99 -99 0 0 0 0 0 25
# attacks, back-damage, monster type, level, gender
1 5 18 50 0
# MaxHP HPVariance
1000 10
# MaxSP SPVariance
100 0
# MaxXP XPVariance
27000 7000
# MaxGP GPVariance
200 25
#pics/monsters/elemf.dat
Fire_Elemental
# skills, spells, item entries
2 1 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 3
#Sheet of Fire - group 70' 30d6
0x001f0154 2
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Thirster
Thirsters
# ST IQ WI DX CN CH CO LK AC
30 5 5 20 20 5 5 10 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 50 0 50 0 50 0
# attacks, back-damage, monster type, level, gender
1 50 18 50 0
# MaxHP HPVariance
1000 10
# MaxSP SPVariance
100 0
# MaxXP XPVariance
27000 7000
# MaxGP GPVariance
200 25
#pics/monsters/demonlord.dat
Demon_Lord
# skills, spells, item entries
2 1 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 3
#Heal Everyone - does this work for critters?
0x0009002f 2
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Stone Beast
Stone Beasts
# ST IQ WI DX CN CH CO LK AC
30 5 5 20 20 5 5 10 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
50 0 90 -99 0 0 0 0
# attacks, back-damage, monster type, level, gender
1 50 18 50 0
# MaxHP HPVariance
1000 10
# MaxSP SPVariance
100 0
# MaxXP XPVariance
27000 7000
# MaxGP GPVariance
200 25
#pics/monsters/demonlord.dat
Demon_Lord
# skills, spells, item entries
2 1 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 3
# pelting pebbles
0x000f0103 2
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Twister
Twisters
# ST IQ WI DX CN CH CO LK AC
30 5 5 20 20 5 5 10 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
0 0 50 0 90 -99 10 0
# attacks, back-damage, monster type, level, gender
1 50 18 50 0
# MaxHP HPVariance
1000 10
# MaxSP SPVariance
100 0
# MaxXP XPVariance
30000 7000
# MaxGP GPVariance
200 25
#pics/monsters/demonlord.dat
Demon_Lord
# skills, spells, item entries
2 1 1
# skill/spell.
0x000e0001 1
# normal attack
0x00062085 5
#  Air Spikes
0x000f0117 2
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d1+0
#
#--------------------------------------------------------------------------------------------
#
Mind Menace
Mind Menaces
# ST IQ WI DX CN CH CO LK AC
9 30 30 15 24 9 9 18 -10
# The elements are in the order FIRE, EARTH, AIR, WATER
30 -20 30 -20 30 -20 30 -20
# attacks, back-damage, monster type, level, gender
1 0 17 50 0
# MaxHP HPVariance
600 100
# MaxSP SPVariance
600 50
# MaxXP XPVariance
40000 12000
# MaxGP GPVariance
800 100
#pics/monsters/psiknight.dat
Psi_Knight
# skills, spells, item entries
2 0 1
# skill/spell.
0x000e0001 1
# Leech Energy
0x000e200a 5
# weak attack
# <item_name> <chance (out of 1000)> <count (<x>d<y>+<z>)>
random 100 1d2+0
#
#--------------------------------------------------------------------------------------------
# Druid's Challenge monsters
#--------------------------------------------------------------------------------------------
#
Ranger
Rangers
18 14 12 20 18 10 11 15 -5
5 0 10 -25 5 0 5 0
8 0 16 30
800 200
20 0
25000 0
100 0
kssranger
3 1 4
0x000e0001 2
0x00162079 1
0x00062004 3
0x000b000d 4
Obsidian_Arrows_(20) 200
Quick_Bow 25
Rangers_Cloak 50
random 100
#
#
Black Ranger
Black Rangers
20 14 12 25 20 10 11 15 -8
10 0 20 -50 10 0 10 0
10 0 4 40
1500 0
50 0
50000 0
500 0
kssblackranger
3 1 3
0x00062025 2
0x00162079 1
0x0006207b 3
0x0009010b 4
Magic_Quiver 1000
Black_Bow 1000
Rangers_Cloak 1000
#
#
Fire Ant
Fire Ants
25 5 5 20 20 5 5 10 -4
100 0 10 0 10 0 0 +50
5 8 18 30
800 0
0 0
20000 0
0 0
kssfireant
4 0 2
0x00062025 3
0x00162002 1
0x001e2054 2
0x0002200d 4
Chunk_of_Chitin 50
Plate_of_Chitin 150
#
#
Warrior Ant
Warrior Ants
30 4 4 18 25 5 5 10 -6
10 0 10 0 10 0 10 0
15 0 18 30
1200 0
0 0
15000 0
0 0
kssant
4 0 2
0x000e0001 1
0x00062081 2
0x000e200e 3
0x0002200d 4
Chunk_of_Chitin 150
Plate_of_Chitin 50
#
#
Giant Rat
Giant Rats
25 4 4 18 20 5 5 10 -4
0 +10 10 -10 0 0 0 0
15 0 18 30
1000 0
0 0
15000 0
0 0
kssrat
4 0 1
0x000e0001 1
0x001e2037 2
0x00062029 3
0x001a2036 4
Animal_Hide 200
#
#
Druid
Druids
12 20 18 17 15 16 10 15 -2
0 0 25 -50 0 0 0 0
6 0 16 30
600 0
500 0
20000 0
100 0
kssdruid
1 3 4
0x000e2071 1
0x001f0115 2
0x001f0114 3
0x000f0106 4
random 100
7_League_Boots 50
Mage's_Ring 50
Ring_of_Elemental_Absorption 100
#
Arch-Druid
Arch-Druids
13 22 16 19 16 12 8 18 -8
25 -50 25 -50 25 -50 25 -50
8 0 4 35
800 0
1000 0
40000 0
200 0
kssad
1 3 3
0x000e2071
0x001f015c
0x0009003c
0x001f005c
7_League_Boots 1000
Ring_of_Elemental_Absorption 1000
Arch-Druid's_Cape 1000
#
#
Ant Queen
Ant Queens
22 12 10 15 25 15 4 18 -10
50 -50 25 -50 10 0 0 +50
5 10 4 35
2000 0
0 0
50000 0
0 0
kssantqueen
2 0 1
0x00162010
0x0016201a
Plate_of_Chitin 1000
#
#--------------------------------------------------------------------------------------------
# Crypt monster
#--------------------------------------------------------------------------------------------
#
Mad Dog Tarjan
Mad Dog Tarjan
20 10 2 20 20 2 2 10 2
5 0 5 0 5 0 5 0
5 0 1 5
50 0
0 0
1000 0
0 0
Wild_Dog
2 0 0
0x000e0001 1
0x0006202a 2