#First chest
from APIUtils import guardedChest, dice

def fireEvent(e):
    return guardedChest(e,
        "CaveChst1",
        0x100, 0x200,
        [("Dwarf", 99, 0, 10), ("Dwarf", 99, 0, 20), ("Dwarf", 99, 0, 30), ("Dwarf", 99, 0, 40)],
        ["Wading through the gory remnants of battle, you find a chest!"],
        ["You see a chest here, that has not been disturbed recently."],
        ["As you leave, rocks fall onto the chest, destroying it!"],
         2, 400, 20000, [], dice(1, 4, 1), "a chest",
        "Treasure")
